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Command and conquer generals mod
Command and conquer generals mod











command and conquer generals mod

Unlike in the original Generals 2, naval units are planned for all three factions. However, a system which replaces base units with general-specific units using the Top Secret Protocol system is planned. The Red Alert 3 version of the mod only contain the three base factions. The Zero Hour version currently has 9 unique generals and 3 basic generals:Įach general has a unique set of units, structures and support powers, though much of the contents in the current version are based on vanilla Zero Hour assets. Starting from June 2017, the models and textures of vehicles are being overhauled to look more like the Generals 2 units they are based on. On 8 April 2017, images showing the naval units and shipyards of all three factions were released. The first English version of the Red Alert 3 mod was released on 13 February 2017, containing all three playable factions. Command & Conquer Generals Evolution mod recreates the much-loved RTS in Red Alert 3. In August 2016, the development of the Zero Hour version of the mod was put on hold so the team could focus all of its effort on the Red Alert 3 version.













Command and conquer generals mod