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Diablo 1 difficulty single player
Diablo 1 difficulty single player





  • Static Field cannot reduce a monster's health below 33%.
  • Life and Mana Leech effects are reduced by 1/2.
  • Duration of Freezing and Chilling effects and AI-affecting curses ( Dim Vision, Confuse, Attract) are reduced by 1/2.
  • Hirelings and Summons deal 35% damage to Act bosses.
  • Retrieving your corpse restores 75% of the lost experience.
  • Death results in a loss of 5% of the experience required to reach the next level.
  • Player and Hireling resistances are reduced by 40.
  • Monster resists are often buffed, making them more resilient to damage.
  • Increased monster levels and stats (hit points, defense, damage, etc.).
  • Titles for Completion: Slayer (Normal) Destroyer (Hardcore).
  • Hirelings and Summons deal 50% damage to Act bosses.
  • diablo 1 difficulty single player diablo 1 difficulty single player

    In Normal Difficulty, the Fallen encountered in the Blood Moor are Level 1, so their level is increased in Nightmare to match the player. A player might be around lvl 40 when defeating Baal in Normal, so upon entering Act 1 in Nightmare he will still be lvl 40. Each difficulty plays through the same acts, areas, quests and monsters, but with changes to make it harder for the player and to adjust the areas for higher level characters.







    Diablo 1 difficulty single player